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1. Soccer:
1.1. Bets on the outcome of a match will be decided based on two halves of the scheduled number of minutes each (standardly 90 minutes, consisting of two halves of 45 minutes each) including any time added by the referee to compensate for injuries and other stoppages. It does not include periods of extra time nor penalty shootouts unless expressly stated.
● Separation of Halves: Each half must be played to its full scheduled duration
(e.g., 45 minutes). Any stoppage time or additional time added by the referee is deemed part of the respective half to which it is added and cannot be added to the duration of the second half to satisfy the 90-minute requirement.
● Interrupted Matches: If a match is interrupted before completion of the scheduled duration (e.g., 45 minutes for each half), settlement shall be governed by Rule 5.5 of the General Rules, regardless of any subsequent decision by a governing body to validate the score as final result or declare the match completed.
● Completion Requirement: For a match to be considered complete for settlement purposes, the full scheduled duration of each half must be played on the pitch, unless otherwise provided under Rule 5.5.
1.2. Corners awarded, but not taken are not considered.
1.3. All players who have taken part in the match since kick off or previous goal are considered as Runners.
1.4. Own goals will not be considered for the purposes of settling “Anytime Goalscorer”, “Player to score X”, “Next Goalscorer” or similar player-specific
goalscorer markets and shall be ignored. For any markets where the sequence or numbering of goals is specified (including team-specific markets), own goals do not count towards the goal numbering sequence. Example 1: If the official score is 1-0 and the second goal scored is an own goal, the
“Next Goalscorer (Goal 2)” market shall be settled based on the next eligible non-own goal. Example 2: If a team's first goal in a match is an own goal, the “1st Goalscorer (Team X)” market shall remain active and shall be settled based on the next eligible non-own goal scored by a player of that team.
1.5. For “Player Props” markets - if a player is not in the starting XI, all respective player markets will be voided (excluding the markets 1.6. Anytime goalscorer, 1.7 First goalscorer, 1.8 Last goalscorer, 1.8.(A) Player to receive a card, Player to score x+, x Team First goalscorer).
1.6. Anytime Goalscorer markets - bets will stand, if a player came into the game from substitute. Non fielders and players who were listed in the squad but remained on the substitute bench and did not play in the game will be voided;
1.7. First Goalscorer markets - bets will stand, if a player came into the game from substitute before the first goal was scored. Non fielders and players who were listed in the squad but remained on the substitute bench and did not play in the game will be voided;
1.8. Last Goalscorer markets - bets will stand, if a player came into the game from substitute. Non fielders and players who were listed in the squad but remained on the substitute bench and did not play in the game will be voided. If a player came out of the game before the last goal was scored, bets will be voided; For the purposes of this clause a Non fielder shall be understood as a player who was not listed in the match day squad.
1.8.(A). Player to Receive a Card: Bets placed on this market will stand if the player takes part in the match, including if the player enters the field of play as a substitute. Bets placed on this market and involving players who are included in the team’s official listing for the match but do not enter the field of play at any time during the match shall be voided.
1.9. If for any reason an unlisted player scores a goal all bets on listed players stand. For the purposes of this clause and these terms in general an unlisted player shall be understood as a player who was not listed in the match day squad.
1.10. Anytime “Goalscorer” or “Player to score X” or “Next Goalscorer” market will be settled based on TV broadcasting and statistics provided by Press Association unless there is clear evidence that these statistics are not correct.
1.11. Interval markets will be settled based on the goal time announced by TV broadcasting. If this is not available, the time according to the match clock is considered.
1.12. Interval goal markets are settled based on the time the ball crosses the line, and not the time the kick is made.
1.13. Corner interval markets are settled based on what time the corner is awarded and not the time it was taken. Corners awarded, but not taken, do not count. Corners that have to be re-taken only count as 1.
1.14. Booking interval markets are settled based on the time the card is shown and not the time the infringement is made.
1.15. Offsides will be settled based on the time when the referee gives the decision. This rule will be applied on any video assistant referee (VAR) situation.
1.16. Penalty markets will be settled based on the time when the referee gives the decision. This rule will be applied on any video assistant referee (VAR) situation.
1.17. Penalties awarded but not taken are not considered.
1.18. Next scoring type:
1.18.1. Freekick: The goal has to be scored directly from the freekick or corner to qualify as a goal by freekick. Deflected shots count as long as the freekick or corner taker is awarded the goal.
1.18.2. Penalty: The Goal must be scored directly from the penalty. Goals after a rebound of a missed penalty do not count.
1.18.3. Own Goal: If a goal is declared as an own goal.
1.18.4. Header: The scorers last touch has to be with the head.
1.18.5. Shot: The Goal has to be with any other part of the body than the head and the other types do not apply.
1.18.6. No Goal: If goal has not been scored.
1.19. If the market was opened with a missing or incorrect red card, the sportsbook reserves the right to void bets on respective market as far as such bets are affected by the missing or incorrect red card.
1.20. If odds were offered with an incorrect match time (more than 5 minutes), we reserve the right to void the respective bets.
1.21. If a wrong score is entered in the scoreboard of the sportsbook, all markets will be void for the time when the incorrect score was displayed.
1.22. If the team names or tournament are displayed incorrectly, we reserve the right to void the respective bets.
1.23. Yellow card counts as 1 card and red or yellow-red card as 2. The 2nd yellow for one player which leads to a yellow-red card is not considered. As a consequence one player cannot cause more than 3 cards.
1.24. Settlement will be made according to all available evidence of cards shown during the regular 90 minutes play.
1.25. Cards shown after the regular time of the match are not considered. Cards shown during the half-time break are counted towards the 2nd half Bookings markets, given the fact that anyone who was shown a yellow card in the break will continue participating in the game and will not be substituted before the 2nd half starts.
1.26. Cards for non-players (already substituted players, managers, players on bench, coach) are not considered.
1.27. A Yellow card counts as 10 points and a red or a yellow-red card counts as 25 points. The 2nd yellow card for one player which leads to a yellow-red card is not considered. As a consequence one player cannot cause more than 35 booking points.
1.28. “Penalty Shootout - Total market” - Predict the total number of penalties scored in a penalty shootout
1.29. If the match format was changed sportsbook reserves the right to void all bets.
1.30. If a friendly match ended by referee decision earlier than 80 minutes, the bets will be voided.
1.31. Team Stats Markets Team Stats Markets: Team stats markets (including but not limited to Shots, Shots on target, Offsides, Throw-ins, Fouls, Saves, Goal kicks, and Specials), except Corners and Bookings markets, which are governed by Soccer Rule 1.39, shall be settled according to the following priority of sources:
1. Official source (official league/competition website, etc.).
2. WhoScored (https://www.whoscored.com/).
3. 365 Scores (https://www.365scores.com/).
4. Sofascore (https://www.sofascore.com/). This order is final and prioritized. Lower-ranked sources shall be disregarded where the relevant statistics are available from a higher-priority source. For bet settlement
purposes, the initial official publication of the results shall apply . Any subsequent changes or amendments to the results published by official leagues, competition organizers, or third-party statistical providers shall not constitute grounds for re-settlement.
1.32. All soccer player props bets are settled using the information provided by OPTA
1.33. The post or the crossbar (woodwork) — in the event that the ball hits the post of the crossbar and then remains in play (touched by a player or the referee, off the other post or crossbar, etc.). If the ball hits the goal post/crossbar then bounces onto another post/crossbar, only one post/crossbar hit is counted, if after the first hit the ball was not touched by a player or referee.
1.34. Offsides. If there is a free kick after an offside is called - offside counted.
1.35. The use of the Video Assistant Referee (VAR) ("Video Review") during matches is confirmed by TV broadcasts after the following events: the head referee gives the sign for a video review (a box drawn in the air) or the head referee checks the incident on the on-pitch video review screen. N.B. The message "Goal Check" on the scoreboard, or the referee putting their hand to their ear, are not indications of an official video review. All other conversations between referees and their associates are also not considered official view reviews. More on the official video review system (VAR) https://www.fifa.com/technical/football-technology.
1.36. Bet on the medical team entering the field. The medical team is only considered to have entered the field when the referee grants permission and the player receives assistance. In the case of two medical teams being called to enter the field at the same time for different soccer teams by the head referee, such entrances are counted as one entrance medical team entrance.
1.37. Expected goals (xG). Expected goals is a statistical metric used in football that gives more information about the quality of chances. The abbreviation of expected goals is ‘xG’. These bets are settled using absolute values (in hundredths). https://www.fotmob.com/ is considered as a reference for the settlements.
1.38. Understanding of terms used for Soccer Player Props:
1.38.1. Goal/Own Goal Different governing bodies have different rules, and where possible OPTA
(SoccerStats ) works with the relevant people to reflect their official decisions on goal scorers. Regarding deflections, normally a goal is awarded if the original attempt is on target. An own goal is usually awarded if the attempt is off target and deflected into the goal by an opponent.
1.38.2. Shots A shot target is defined as any clear attempt to score that:
● Goes into the net regardless of intent.
● Is a clear attempt to score that would have gone into the net but for being saved by the goalkeeper or is stopped by a player who is the last-man with the goalkeeper having no chance of preventing the goal (last line block).
● Goes over or wide of the goal without making contact with another player.
● Would have gone over or wide of the goal but for being stopped by a goalkeeper’s save or by an outfield player.
● Directly hits the frame of the goal and a goal is not scored. Blocked shots are not counted as shots.
1.38.3. Shots on goal - any goal attempt that:
● Goes into the net regardless of intent.
● Is a clear attempt to score that would have gone into the net but for being saved by the goalkeeper or is stopped by a player who is the last-man with the goalkeeper having no chance of preventing the goal (last line block).
Shots directly hitting the frame of the goal are not counted as shots on goal, unless the ball goes in and is awarded as a goal. Shots blocked by another player, who is not the last-man, are not counted as shots on goal.
1.38.4. Goal Assist The final touch (pass, pass-cum-shot or any other touch) leading to the recipient of the ball scoring a goal. If the final touch (as defined in this clause) is deflected by an opposition player, the initiator is only given a goal assist if the receiving player was likely to receive the ball without the deflection having taken place. Own goals, directly taken free kicks, direct corner goals and penalties do not get an assist awarded.
1.38.5. Tackle A tackle is defined as where a player connects with the ball in a ground challenge where he successfully takes the ball away from the player in possession. The tackled player must clearly be in possession of the ball before the tackle is made.
● A tackle won is deemed to be where the tackler or one of his team-mates regains possession as a result of the challenge, or that the ball goes out of play and is “safe”;
● A tackle lost is where a tackle is made but the ball goes to an opposition player. Both are deemed as successful tackles however, the outcome of the tackle (won or lost) is different based on where the ball goes after the tackle. It is not a tackle, when a player cuts out a pass by any means.
1.39. Settlement of Corners and Bookings markets Corners and Bookings markets shall be settled based on visual evidence from the official match broadcast and/or real-time match reporting data provided by the
Sportsbook’s data providers. In the event of a discrepancy between these sources and statistics published on official league or competition websites, visual evidence and/or match results and event data from the Sportsbook data providers shall prevail for settlement purposes.
● Finality: Settlement determined in accordance with this rule shall be final. Subsequent corrections, amendments, or discrepancies on third-party or official websites shall not constitute grounds for re-settlement of a Bet.
● Corners: Only corners that are actually taken shall count for settlement of the relevant Bets. Any corner awarded but not taken shall be disregarded. Priority: Visual evidence,match results and event data from the Sportsbook data providers are the primary and definitive sources for determining outcomes.
2. Tennis.
2.1. In the event of a retirement, walkover, or early match termination before specific point or game-related events are completed, all undecided or affected bets will be voided, unless the outcome of a specific market is already determined and there is no conceivable way the set and/or match could be played to its natural conclusion without unconditionally determining the result of that market. Examples: a) A set is abandoned at 4-4: bets on Over/Under 9.5 games or fewer in the set are settled as Won/Lost respectively, since any natural conclusion to the set would have at least 10 games; bets on Over/Under 10.5 games or more shall be void. b) A best-of-3 sets match is abandoned at 6-4 4-6: bets on Over/Under 25.5 games or fewer in a match will be settled as Won/Lost respectively, since any natural conclusion to the match would have at least 26 games; bets on Over/Under 26.5 games or more shall be void. c) A best-of-3 sets match is abandoned at 6-4 4-6 5-5: bets on either player with a handicap of +2.5 or more will be settled as Won, bets on either player with a
handicap of -2.5 or less will be settled as Lost, and bets on the tie with a handicap of
+/- 3 or more will be settled as Lost. All bets on handicaps ranging from -2 to +2 shall be void.
2.2. In case of any delay (rain, darkness...) all markets remain unsettled and the trading will be continued as soon as the match continues. For the delayed/interrupted game bets will not be voided unless the tournament is officially cancelled/postponed.
2.3. If penalty point(s) are awarded by the umpire, all bets on that game will stand.
2.4. In case a match is finished before certain points/games were finished, all affected point/game related markets are considered void.
2.5. If markets remain open with an incorrect score which has a significant impact on the odds, the scope of impact being determined by the sportsbook acting reasonably, the sportsbook reserves the right to void respective bets.
2.6. If the players/teams are displayed incorrectly, the sportsbook reserves the right to void respective bets.
2.7. All bets stand in any of the following circumstances: a) Change of venue b) Change of day of the match and/or schedule c) Change of surface on which the match is played d) Change from indoor to outdoor court or vice versa
2.8. If a match is decided by a Match tie-break then the tie-break will be considered to be the 3rd set.
2.9. Every tie-break or Match tie-break counts as 1 game.
3. Basketball
3.1. Markets do not consider overtime unless expressly stated otherwise.
3.2. If the odds were offered with an incorrect match time (more than 2 minutes), the sportsbook reserves the right to void respective bets.
3.3. If markets remain open with an incorrect score on scoreboard of the sportbook, which has a significant impact on the odds, the scope of impact being determined by the sportsbook acting reasonably, the sportsbook reserves the right to void respective bets.
3.4. In the event that a match does not finish in a tie, but overtime is played for qualification purposes, the markets will be settled according to the result at the end of regular time.
3.5. If a match ends before the Xth is reached (e.g. for markets “Who scores Xth point? (incl. ot)”, “Which team will win race to x points? (incl. ot)”), respective bets will be void.
3.6. Market “Will there be overtime” will be settled as “yes” if at the end of regular time the match finishes in a draw, regardless of whether or not overtime is played.
3.7. Basketball Player Props rules:
3.7.1. If one or more of the players in any bet does not participate, the bet will be voided.
3.7.2. All player bets are resulted as soon as the final official box score is received from statistic providers.
3.7.3. If the venue is changed from the one scheduled, all bets on the match will stand, provided the game is not also postponed by more than 48 hours, and provided the home team is still designated as such. If the game is cancelled or postponed and does not start within 48 hours of the original scheduled start time, all Bets related to the respective game will be voided.
3.7.4. If a game that has started is suspended, and resumes within 48 hours of the originally scheduled start time (local time), then all bets placed on the respective game will stand. If a game starts, is then suspended, and resumes more than 48 hours after the originally scheduled start time (local time), all relevant Bets will be void unless they have been settled prior to the game’s suspension.
3.7.5. All overtime is included in settlement.
3.7.6. Sports data sources for NBA and NCAA are nba.com and ncaa.com.
3.7.7. Sports data source for Euroleague basketball is the data – feed providers data.
3.7.8. Player Participation (Runners) A player is considered to have participated in the match (a "Runner") if they have entered the field of play (e.g. ice/court) during live match time while the game clock was running.
● No Minimum Time: There is no minimum duration of play required for settlement purposes. Any player who appears on the field of play during active play is considered a Runner, and Bets on all Player Prop markets for that player will stand.
● Voided Bets: Players who do not enter the court at any point during the entire match are considered "Non-Runners," and Bets on markets involving such players will be voided.
3.8. Basketball Rebounds Settlement For the settlement of all rebound-related markets (Total, Team, or Player Rebounds), results are settled exclusively by the sum of individual Offensive and Defensive rebounds credited to players in the official match statistics.
● Exclusion of Team Rebounds: "Team Rebounds" (those that are credited only at the team level and are not assigned to any individual player ) are excluded from settlement.
● Calculation: The final total is derived solely from the sum of individual player statistics as recorded in the official box score provided by the league,
tournament, or recognized official source.
4. American football
4.1. In case of any delay (rain, darkness...) all markets remain unsettled and the trading will be continued as soon as the match continues.
4.2. Markets do not consider overtime unless expressly stated otherwise.
4.3. If markets remain open with an incorrect score, which has a significant impact on the odds, the scope of impact being determined by the sportsbook acting reasonably, the sportsbook reserves the right to void respective bets.
4.4. If odds were offered with an incorrect match time (more than 89 seconds), the sportsbook reserves the right to void respective bets.
4.5. If a wrong score is displayed, the sportsbook reserves the right to void the bets for this timeframe.
4.6. In case of abandoned or postponed matches all markets are considered void unless the match continues in the same NFL weekly schedule (Thursday - Wednesday local stadium time).
4.7. If the teams are displayed incorrectly, the sportsbook reserve the right to void respective bets.
4.8. All offered players are considered as runners.
4.9. If no further touchdown is scored, the market “Next touchdown scorer (incl. overtime)” will be voided.
4.10. Players, which are not listed for the match squad, are considered as
“Competitor1 other player” or “Competitor2 other player” for settlement purposes. N.B. this does not include players which are listed without an active odd.
4.11. Players of the Defense- or Special team are considered as “Competitor1 d/st player” or “Competitor2 d/st player” for settlement purposes, even if the player is listed as dedicated outcome.
4.12. Market will be settled based on TV broadcast and statistics provided by official associations unless there is clear evidence that statistics are not correct.
4.13. American football Player Props rules:
4.13.1. If one or more of the players in any bet does not participate, the bet will be voided.
4.13.2. All player bets are resulted as soon as the final official box score is received from statistic providers.
4.13.3. If the venue is changed from the one scheduled, all bets on the relevant match will stand, provided the game is not also postponed by more than 48 hours, and provided the home team is still designated as such. If the game is cancelled or postponed and does not start within 48 hours of the original scheduled start time, all bets placed on this game will be voided..
4.13.4. If a game that has started is suspended, and resumes within 48 hours of the originally scheduled start time (local time), then all Bets placed on the respective game will stand. If a game starts, is then suspended, and resumes more than 48 hours after the originally scheduled start time (local time), all Bets placed on the respective game will be void unless they have been settled prior to the game’s suspension.
4.13.5. Sports data source for American football is nfl.com.
4.13.6. A touchdown is credited to any player who carries or receives the ball in the end zone (ie. it excludes Passing TD's)
4.13.7. ”Player tackles” markets are settled based on total tackles which is the sum of solo + assisted tackles.
4.13.8. All overtime is included in settlement.
5. Ice Hockey
5.1. All markets (except period, overtime and penalty shootout markets) are considered for regular time only unless otherwise is expressly mentioned in the respective market.
5.2. In the event of a game being decided by a penalty shootout, then one goal will be added to the winning team's score and the game total for settlement purposes. This applies only to the markets which have overtime and penalty shootout included.
5.3. If the market remains open when the following events have already taken place: goals and penalties, the sportsbook reserves the right to void respective bets.
5.4. If the odds were offered with an incorrect match time (more than 2 minutes), the sportsbook reserves the right to void respective bets.
5.5. If a wrong score is entered in scoreboard of the sportsbook, all markets will be cancelled for the time, when the incorrect score was displayed.
5.6. Ice Hockey Player Props rules:
5.6.1. If one or more of the players in any bet does not participate, the bet will be voided.
5.6.2. All player bets are resulted as soon as the final official box score is received from statistic data providers.
5.6.3. If the venue is changed from the one scheduled, all bets on the match will stand, provided the game is not also postponed by more than 48 hours, and provided the home team is still designated as such. If the game is cancelled or postponed and does not start within 48 hours of the original scheduled start time, all bets placed on the game will be voided.
5.6.4. If a game that has started is suspended, and resumes within 48 hours of the originally scheduled start time (local time), then all Bets related to that game will stand. If a game starts, is then suspended, and resumes more than 48 hours after the originally scheduled start time (local time), all Bets related to the respective game will be void unless they have been settled prior to the game’s suspension.
5.6.5.Sports data source for NHL is nhl.com. All overtime is included in settlement but does not include penalty shootouts.
5.6.6. A player is considered to have participated in the match (a "Runner") if the respective player enters the ice at any point while the official game clock is running.
● No Minimum Time: There is no minimum duration of participation required for settlement purposes. If a player appears on the field of play (ice) during the active play for any length of time while the game clock is running (regardless of whether they recorded any other statistics), all bets on that player’s individual performance shall stand.
● Non-Runners: Only players who do not enter the field of play (ice) at any point during the entire match will be considered "Non-Runners," and all bets on such players will be voided.
6. Baseball
6.1. If an inning ends before the Xth point is reached (incl. extra innings), the bets placed on this market (Which team wins race to x points?, Who scores the Xth point
(incl. ot)) shall be voided.
6.2. Market “When will the match be decided?” will be settled as “Any extra inning” if at the end of regular time (After a full 9 Innings) the match finishes in a draw, regardless of whether or not overtime (Extra innings) is played.
6.3. Market “Will there be overtime?” will be settled as “Yes” if at the end of regular time (After full 9 Innings) the match finishes in a draw, regardless of whether or not overtime (Extra innings) is played.
6.4. Possible extra innings are not considered in any market unless expressly stated otherwise.
6.5. All markets will be settled based on the final result after 9 innings (or 8 1⁄2 innings if the home team is leading at that point). The only exception is the Winner market in pre-match (see rule 6.9). If a shortened format (e.g. 7 innings) is officially announced before the start of the game, all bets will be settled based on the scheduled number of innings. In case of a double-header, where games are officially limited to 7 innings, bets will be settled according to the final result after the 7th inning. A minimum of 6½ innings (if the home team is leading) is required for bets to stand unless the outcome has already been determined.
6.6. If a game does not start on the officially scheduled day (local time) as published by the governing body due to a rain delay or other deferral, all bets will be declared void.
6.7. If a game that has started is suspended due to a rain delay or other deferral and resumes within 48 hours of the originally scheduled start time (local time), all bets will stand. If the game is halted and rescheduled to resume more than 48 hours after the original scheduled start time (local time), all bets will be declared void unless they have already been determined prior to the game’s suspension.
6.8. If markets remain open with an incorrect score or incorrect match status, which has a significant impact on the odds, the scope of impact being determined by the sportsbook acting reasonably the sportsbook reserves the right to void respective bets.
6.9. The Winner market will be settled for pre-match if the match goes at least 5 innings (4.5 if the home team is leading) and is considered official.
6.10. Baseball Player Props rules:
6.10.1. If one or more of the players in any bet does not participate, the bet will be voided.
6.10.2. All player bets are resulted as soon as the final official box score is received from statistic data providers.
6.10.3. If the venue is changed from the one scheduled, all bets on the match will stand, provided the game is not also postponed by more than 48 hours, and provided the home team remains designated as such. If the game is cancelled or postponed and does not start within 48 hours of the original start time, all bets placed on the game will be voided. For the purposes of this clause in case of doubleheader each game shall be considered as a separate Event. (e.g if the first game is cancelled the second game in the doubleheader shall not be considered as rescheduled first game).
6.10.4. If a game that has started is suspended and resumes within 48 hours of the originally scheduled start time (local time), then all Bets relevant to that game will stand. If a game starts, is then suspended, and resumes more than 48 hours after the originally scheduled start time (local time), all Bets placed on the relevant game will be void unless they have been settled prior to the game’s suspension.
6.10.5. All extra innings are included in the settlement.
6.10.6. If a player was not in the starting lineup for Baseball, the bet will be voided.
6.10.7. Player Bets. If a definitive outcome for a player bet can be determined during the game, it will be settled as win/loss no matter how many innings are played. For all other player markets that have an undetermined outcome, the game must go at least 8.5 innings for bets to stand; otherwise, these bets will be voided.
6.10.8. If there is a late pitcher change, then all bets will remain regardless of the starting pitcher. However, if an individual pitcher does not start the game, then all of this player’s markets will be voided.
7. Handball
7.1. If a match ends before the Xth is reached, the bets placed on the market “Who scores Xth point? (incl. ot)” shall be voided.
7.2. If a match ends before the Xth is reached, the bets placed on the market “Which team will win race to x points? (incl. ot)” shall be voided.
7.3. All markets (except “Who scores the Xth point” and “Which team will win race to X points”) are considered for regular time only.
7.4. If the match goes to a 7-metre shootout, the bet placed on the markets “Who scores Xth point?” and “Which team will win race to X points?” shall be voided.
7.5. If odds were offered with an incorrect match time (more than 3 minutes), the sportsbook reserves the right to void respective bets.
7.6. If markets remain open with an incorrect score which has a significant impact on the odds, the scope of impact being determined by the sportsbook acting reasonably, the sportsbook reserves the right to void respective bets.
8. Volleyball
8.1. If a set ends before the Xth point is reached, bets placed on the market “Who scores [Xth] point in set [Y]” shall be voided.
8.2. In the case of a match not being finished all undecided markets shall be voided.
8.3. Golden set is not considered in any other markets.
8.4. If markets remain open with an incorrect score, which has a significant impact on the odds, the scope of impact being determined by the sportsbook acting reasonably, the sportsbook reserves the right to void respective bets.
8.5. Official points deductions will be taken into account for all undetermined markets. Markets which have already been determined will not take such deductions into account. 9. Beach volleyball
9.1. If a set ends before the Xth point is reached, all bets placed on the market “Who scores [Xth] point in set [Y]” shall be voided.
9.2. In case of a match which is not being finished all undecided markets are voided.
9.3. Golden set is not considered in any other markets.
9.4. If markets remain open with an incorrect score which has a significant impact on the odds, the scope of impact being determined by the sportsbook acting reasonably, the sportsbook reserve the right to void respective bets.
9.5. If a team retires, all undecided markets are voided.
9.6. Official points deductions will be taken into account for all undetermined markets. Markets which have already been determined will not take deductions into account.
10. Futsal
10.1. All markets (except halftime, first half markets, overtime and penalty shoot out) are considered for regular time only.
10.2. If a match is interrupted and continued within 48h after initial kick-off date and time, all open bets will be settled with the final result. Otherwise all undecided bets shall be voided.
10.3. If a market remains open when any of the following events have already taken place, e.g. goals, red or yellow-red cards and penalties, the sportsbook reserves the right to void respective bets.
10.4. If the market was opened with a missing or incorrect red card, the sportsbook reserves the right to void bets on respective market as far as such bets are affected by the missing or incorrect red card.
10.5. If odds were offered with an incorrect match time (more than 2 minutes), the sportsbook reserves the right to void respective bets.
10.6 If a wrong score is entered, all markets will be cancelled for the time when the incorrect score was displayed.
10.7. If the team names or tournament are displayed incorrectly, the sportsbook reserves the right to void respective bets.
11. Badminton
11.1. If a set ends before the Xth point is reached, the bets placed on the market
“Who scores [Xth] point in [Nth] set” shall be voided.
11.2. In the case of a match not being finished, all undecided markets shall be voided.
11.3. If markets remain open with an incorrect score which has a significant impact on the odds, the scope of impact being determined by the sportsbook acting reasonably, the sportsbook reserves the right to void respective bets.
11.4. If a team retires all undecided markets shall be voided.
11.5. If the players/teams are displayed incorrectly, the sportsbook reserves the right to void respective bets.
11.6. Official points deductions will be taken into account for all undetermined markets. Markets which have already been determined will not take deductions into account.
12. Rugby union and rugby league
12.1. All markets (except halftime, first half markets, overtime and penalty shoot out) are considered for regular time only.
12.2. Regular 80 Minutes: Markets are based on the result at the end of a scheduled
80 minutes play unless otherwise stated. This includes any added injury or stoppage time but does not include extra-time, time allocated for a penalty shootout or sudden death.
12.3. If the market remains open when the following events have already taken place e.g. goals, red or yellow-red cards and penalties, the sportsbook reserves the right to void respective bets.
12.4. If the market was opened with a missing or incorrect red card, the sportsbook reserves the right to void bets on respective market as far as such bets are affected by the missing or incorrect red card.
12.5. If odds were offered with an incorrect match time (more than 2 minutes), the sportsbook reserves the right to void respective bets.
12.6. If the team names or tournament are displayed incorrectly, the sportsbook reserves the right to void respective bets.
12.7. Player Props Rules
12.7.1. Anytime Tryscorer This market is settled at the end of the regular time. Any Bet on a market where the respective player does not take part in the match shall be void. Please note: For the Australian NRL and State of Origin competitions, Bets on markets involving all other player selections will be settled as lost regardless of whether the player was on the field of play at the time the try was scored. If the match is abandoned before half time, then Bets on this market shall be void regardless of whether the outcome has already been determined. If the match is abandoned during the second half, only Bets on markets involving players who
scored a try in the first half will be settled as winners and all remaining Bets will be voided. The ‘No Tryscorer’ selection is included in this market. If no tries are scored during the match, the Bets on ‘No Tryscorer’ shall be settled as won and Bets involving all player selections shall be settled as lost, provided that the player has taken part in the match. Penalty tries do not count for settlement purposes.
12.7.2. First Tryscorer Bets on markets with a selection that does not take part in the match will be void. Bets on markets with Selections where the player enters the match after the first try has been scored shall also be void. Please note: For the Australian NRL and State of Origin competitions, all Bets on other player selections will be settled as lost regardless of whether the player was on the field of play at the time the try was scored. If the match is abandoned before half time, then Bets on the market shall be void regardless of whether the outcome has already been determined. If the match is abandoned during the second half, Bets on the market will be settled provided that a try was scored during the first half. The ‘No Tryscorer’ selection is included in this market. If no tries are scored during the match, Bets on the “No Tryscorer” selection shall be settled as won and Bets on all player selections shall be settled as lost, provided the player took part in the match. Penalty tries do not count for settlement purposes.
12.7.3. Last Tryscorer Bets on this market are settled at the end of the regular time. Bets on any selection of a player who does not take part in the respective match shall be void. If the
match is abandoned before the completion of regular time, Bets on the market shall be void regardless of whether the outcome has already been determined. Penalty tries do not count for settlement purposes. The ‘No Tryscorer’ selection is included in this market. If no tries are scored during the match, Bets on the ‘No Tryscorer’ selection shall be settled as won and Bets on all player selections shall be settled as lost, provided the player took part in the match. Please note: For the Australian NRL and State of Origin competitions, Bets on all other player selections will be settled as lost regardless of whether the respective player was on the field of play at the time of the last try.
12.7.4 Home / Away Team First Tryscorer Bets on any selection where the relevant player does not take part in the match, shall be void. Bets on selections where the relevant player enters the match after the first try has been scored shall also be void. If the match is abandoned before half time, then Bets on the market shall be void regardless of whether the outcome has already been determined. If the match is abandoned during the second half, Bets on the market will be settled provided that a try was scored during the first half. The ‘No Tryscorer’ selection is included in this market. If no tries are scored during the match, Bets on the “No Tryscorer” selection shall be settled as won and Bets on all player selections shall be settled as lost, provided the relevant player took part in the match. Please note: For the Australian NRL competition, Bets on all other player selections will be settled as lost regardless of whether the player was on the field of play at the time of the first try. Penalty tries do not count for settlement purposes.
13. Rugby Sevens
13.1. All markets (except halftime, first half markets, overtime and penalty shoot out) are considered for regular time only.
13.2. Regular 14 / 20 Minutes: Markets are based on the result at the end of a scheduled 14 / 20 minutes play unless expressly stated otherwise. This includes any added injury or stoppage time but does not include extra-time, time allocated for a penalty shootout or sudden death.
13.3. If the market remains open when the following events have already taken place e.g. goals, red or yellow-red cards and penalties, the sportsbook reserves the right to void respective bets.
13.4. If the market was opened with a missing or incorrect red card, the sportsbook reserves the right to void bets on respective market as far as such bets are affected by the missing or incorrect red card.
13.5. If odds were offered with an incorrect match time (more than 1 minute), sportsbook reserves the right to void respective bets.
13.6. If the team names or categories are displayed incorrectly, sportsbook reserves the right to void respective bets.
14. Darts
14.1. In case of a match not being finished, all undecided markets shall be voided.
14.2. If markets remain open with an incorrect score which has a significant impact on the odds, the scope of impact being determined by the sportsbook acting reasonably, the sportsbook reserves the right to void respective bets.
14.3. If the players/teams are displayed incorrectly, sportsbook reserves the right to void respective bets.
14.4. Bullseye counts as red check out colour.
15. Snooker
15.1. In case of a retirement or disqualification of a player all undecided markets are considered void.
15.2. In case of a re-rack, settlement stays if the outcome was determined before the re-rack.
15.3. No fouls or free balls are considered for settlement of any Potted- Colour market.
15.4. In case of a frame starting but not being completed, all frame related markets will be voided unless the outcome has already been determined.
15.5. If markets remain open with an incorrect score which has a significant impact on the odds, the scope of impact being determined by the sportsbook acting reasonably, sportsbook reserves the right to void respective bets.
15.6. If the players/teams are displayed incorrectly, sportsbook reserves the right to void respective bets.
15.7. If a match is not completed all undecided markets shall be voided.
16. Table tennis
16.1. If a set ends before the Xth point is reached, the bets placed on the market
“Who scores [Xth] point in set [Y]” shall be voided.
16.2. In the case of a match not being finished all undecided markets shall be voided.
16.3. If markets remain open with an incorrect score which has a significant impact on the odds, the scope of impact being determined by the sportsbook acting reasonably, sportsbook reserves the right to void respective bets.
16.4. If the players/teams are displayed in the sportsbook incorrectly, sportsbook reserves the right to void respective bets.
16.5. If a player retires all undecided markets are considered void.
16.6. Official points deductions will be taken into account for all undetermined markets. Markets which have already been determined will not take deductions into account.
17. Bowls
17.1. If a set ends before the Xth point is reached, the bets placed on the market
(Xth set - which team wins race to x points, Xth set - which team scores Xth point) shall be void.
17.2. In case of a retirement and walk over of any player all undecided bets shall be void.
17.3. If markets remains open with an incorrect score which has a significant impact on the odds, the scope of impact being determined by the sportsbook acting reasonably, sportsbook reserves the right to void respective bets.
17.4. If the players/teams are displayed incorrectly, sportsbook reserves the right to void respective bets.
17.5. If a player retires all undecided markets shall be void. 18. Cricket Head to Heads
18.1. Match Betting
Description of the market: Who will win the match? Rules: All match betting will be settled in accordance with official competition rules. In matches affected by adverse weather, bets will be settled according to the official result. If there is no official result, all bets will be void. In the case of a tie, if the official competition rules do not determine a winner then deadheat rules will apply. In competitions where a bowl off or super over determines a winner, bets will be settled on the official result. In First Class Matches, if the official result is a tie, bets will be settled as a dead-heat between both teams. Bets on the draw will be settled as losers. If a match is discontinued due to external factors, then bets will be void unless a winner is declared based on the official competition rules. If a match is cancelled then all bets will be void if it is not replayed or restarted within
48 hours of its advertised start time.
18.2. Double Chance Description of the market: Will the match result be either of the three options given? Rules: A tie will be settled as a dead heat. All match related bets will be settled in accordance with official competition rules. If there is no official result, all bets will be void.
18.3. Match Betting: Draw No Bet Description of the market: Who will win the match given that all bets will be void if the match is a draw? Rules: A tie will be settled as a dead heat. All match related bets will be settled in accordance with official competition rules. If there is no official result, all bets will be void.
18.4. Toss Winner Description: Who will win the toss? Rules: If no toss takes place, all bets will be void. Other equivalents are considered a toss e.g. bat flip.
18.5. Toss/Win Double Description: Who will win the toss, and then who will win the game? Rules: Toss Winner rules as above. Match Betting rules as above
18.6. Tied Match Description: Will the match be tied? Rules: All bets will be settled according to the official result. If the match is abandoned or there is no official result, all bets will be void. For First Class matches a tie is when the side batting second is bowled out for a second time with scores level.
18.7. Most Fours Description of the market: Which team will hit the most fours? Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in either innings due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction of overs. In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. Only fours scored from the bat (off any delivery – legal or not) will count towards the total fours. Overthrows, all run fours and extras do not count. Fours scored in a super over do not count. In First Class games, only first innings fours will count.
18.8. Most Sixes Description of the market: Which team will hit the most sixes? Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in either innings due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction of overs. In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. Only sixes scored from the bat (off any delivery – legal or not) will count towards the total sixes. Overthrows and extras do not count.
Sixes scored in a super over do not count. In First Class games, only first innings sixes will count.
18.9. Most Extras Description of the market: Which team will have the most extras added to their batting score? Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in either innings due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction. In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. All wide deliveries, no balls, byes, leg byes and penalty runs in the match count towards the final result. If there are runs off the bat as well as extras from the same delivery, the runs off the bat do not count towards the final total. Extras in a super over do not count. In First Class games, only first innings extras will count.
18.10. Most Run Outs Conceded Description of the market: Which team will concede the most run outs in the match? Rules: A run out “conceded” means that a member of that team will be run out while batting. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has already been determined before the reduction. In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.
Run Outs in a super over do not count. In First Class games, only first innings run outs will count.
18.11. Highest First Over Description of the market: Which team will score the most runs in the first over of their innings? Rules: The first over must be completed for bets to stand unless settlement has already been determined. If during the first over the innings is ended due to external factors, including bad weather, all bets will be void, unless settlement has already been determined before the reduction of overs. In First Class matches the market refers only to each team’s first innings. Extras and penalty runs in the particular over count towards settlement.
18.12. Most Runs in Groups of Overs Description of the market: Which team will score the most runs after the first specified number overs of their innings? Rules: If the specified number of overs are not complete the bet will be void, unless the team is all out, declares, reaches their target or settlement of the bet has already been determined. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the specified overs have been bowled at the time the bet was placed due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction of overs. In First Class matches the market refers only to each team’s first innings.
18.13. Highest First Partnership
Description of the market: Which team will score the most runs before losing their first wicket? Rules: If the batting team reaches the end of their allotted overs, reaches their target or declares before the first wicket falls, the result will be the total amassed. For settlement purposes, a batsman retiring hurt does not count as a wicket. In limited overs matches, bets will be void if the innings has been reduced due to external factors, including bad weather, unless settlement has already been determined before the reduction. In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. In First Class matches the market refers only to each team’s first innings. Match Markets
18.14. Match Markets Match Fours Description of the market: How many fours will be in hit in the match? Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction of overs. In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. Only fours scored from the bat (off any delivery – legal or not) will count towards the total fours. Overthrows, all run fours and extras do not count. Fours scored in a super over do not count.
18.15. Match Sixes
Description of the market: How many sixes will be hit in the match? Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction of overs. In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. Only sixes scored from the bat (off any delivery – legal or not) will count towards the total sixes. Overthrows and extras do not count. Sixes scored in a super over do not count.
18.16. Match Extras Description of the market: How many extras will be scored in the match? Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction of overs. In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. All wide deliveries, no balls, byes, leg byes and penalty runs in the match count towards the final result. If there are runs off the bat as well as extras from the same delivery, the runs off the bat do not count towards the final total. Extras in a super over do not count.
18.17. Match Wides Description: How many wides will be scored in total in the match?
Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction. In drawn First Class matches, bets will be void if fewer than
200 overs have been bowled, unless settlement of the bet has already been determined. Any runs resulting from a wide delivery, except penalty runs, will count towards the final total. Wides in a super over do not count.
18.18. Match Run Outs Description of the market: How many run outs will there be in the match? Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction of overs. In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. Run outs in a super over do not count.
18.19. Match Wickets Description: How many wickets will fall in the match? Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction. In drawn First Class matches, bets will be void if fewer than
200 overs have been bowled, unless settlement of the bet has already been determined. Retired hurt does not count as a dismissal. Wickets in a super over do not count.
18.20. Match Ducks Description: How many ducks will be scored in total in the match? Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction. In drawn First Class matches, bets will be void if fewer than
200 overs have been bowled, unless settlement of the bet has already been determined. A duck is classed as someone being dismissed for zero runs. Retired hurt does not count as a dismissal. Ducks in a super over do not count.
18.21. Match Milestones Description: How many of the specified milestone (50/100) will be scored in total in the match? Rules: This is determined by how many individual innings of 50+ or 100+ are scored in the match. A score of over 100 would count as both a 50 and a 100. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.
18.22. Maximum Over in Match Description: How many runs will be scored in the highest scoring over of the match? Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.74 In drawn First Class matches, bets will be void if fewer than
200 overs have been bowled, unless settlement of the bet has already been
determined. All runs, including extras, count towards settlement. Super overs do not count. For the Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other limited overs formats.
18.23. Match Top Batter Description of the market: Which batter will score the most runs in the match? Rules: The result of this market is determined on the batter with the highest individual score in the match. In limited overs matches, bets will be void if it has not been possible to complete at least 50% of the overs scheduled to be bowled in either innings at the time the bet was placed due to external factors, including bad weather. Top batters bets for First Class matches apply only to the first innings of each team, and will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. If a player was named at the toss, but later is removed as a concussion sub, that player will still be counted, as will the replacement player. If a batter does not bat, but was named in the starting XI, bets on that batter will stand. If a batter is substituted in after the in-play market has been offered, the original market will be removed and settled as normal even if the substitute scores the highest individual score. A new market with updated selections may be offered. When two or more players score the same number of runs, dead-heat rules will apply. Runs scored in a super over do not count.
18.24. Match Top Bowler Description of the market: Which bowler will take the most wickets in the match? Rules: The result of this market is determined on the bowler with the most wickets in the match. In limited overs matches, bets will be void if it has not been possible to complete at
least 50% of the overs scheduled to be bowled in either innings at the time the bet was placed due to external factors, including bad weather. Top bowler bets for First Class matches apply only to the first innings of each team, and will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. If a player was named at the toss, but later is removed as a concussion sub, that player will still be counted, as will the replacement player. If a bowler does not bowl, but was named in the starting XI, bets on that bowler will stand. If a substitute (concussion, or otherwise) not named in the starting XI takes the most wickets, bets on the market will be void. If two or more bowlers have taken the same number of wickets, the bowler who has conceded the fewest runs will be the winner. If there are two or more bowlers with the same wickets taken and runs conceded, dead heat rules will apply. Wickets taken in a super over don’t count. If no bowlers take a wicket in an innings then all bets will be void.
18.25. Team of Top Batter Description: Which team will contain the top batter in the match? Rules: Same rules apply as Match Top Batter, with dead heat rules applying if the runs scored by the top batter on both teams is the same. If settlement is already determined at the time a match is curtailed, bets will stand.
18.26. Team of Top Bowler Description: Which team will contain the top bowler in the match?
Rules: Same rules apply as Match Top Bowler, with dead heat rules applying if the wickets taken by the top bowler on both teams is the same. If settlement is already determined at the time a match is curtailed, bets will stand.
18.27. Player of the Match Description: Who will be named player of the match? Rules: Bets will be settled on the officially declared player of the match. Dead-heat rules apply. If no player of the match is officially declared then all bets will be void. All players who played in the match will be settled, including substitutes. If a player does not play, bets will be void.
18.28. First Innings Lead Description: What will be the run deficit between first innings in a First Class match? Rules: Both first innings must be completed. Dead heat rules apply in the case of a tie. In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.
18.29. Fifty/Hundred in Match Description: Will there be a fifty/hundred scored in the match? Rules: Any score of 50 and above counts as a fifty. Similar for hundred. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction. In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.
18.30. Fifty/Hundred in First Innings Description: Will there be a fifty/hundred scored in the first innings of the match? Rules: Any score of 50 and above counts as a fifty. Similar for hundred. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in the first innings due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction. In drawn First Class matches, the innings must be completed, or over 200 overs, unless settlement of the bet has already been determined before the reduction. In First Class matches, this market refers to just the first innings of the match, not both teams’ first innings.
18.31. Highest Individual Score Description: What will be the highest score by a batter in the match? Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction. In drawn First Class matches, bets will be void if fewer than
200 overs have been bowled, unless settlement of the bet has already been determined Dead heat rules apply. Delivery Markets
18.32. Runs off Delivery Description: How many runs will be scored off the specified delivery?
Rules: The result will be determined by the number of runs added to the team total, off the specified delivery. For settlement purposes, all illegal balls count as deliveries. For example, if an over starts with a wide, then the first delivery will be settled as 1 and, although there has not been a legal ball bowled, the next ball will be deemed as delivery 2 for that over. If a delivery leads to free hit or a free hit is to be re-bowled because of an illegal delivery, the runs scored off the additional delivery do not count. All runs, whether off the bat or not are included. For example, a wide with three extra runs taken equates to 4 runs in total off that delivery. For the Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. For example, if there are no illegal deliveries, the 5th ball bowled in the innings will be displayed as “X runs off 5th delivery, 1st over” and the 6th ball bowled in the innings will be displayed as “X runs off 1st delivery, 2nd over”. If there is an illegal delivery in the first five balls bowled, the 6th ball bowled in the innings will be displayed as “X runs off 6th delivery, 1st over”. All other rules remain the same as other formats. Over Markets
18.33. Runs in Over Description: How many runs will be scored in the specified over? Rules: The specified over must be completed for bets to stand unless settlement has already been determined. If an innings ends during an over then that over will be deemed to be complete unless the innings is ended due to external factors, including bad weather, in which case all bets will be void, unless settlement has already been determined. If the over does not commence for any reason, all bets will be void. Extras and penalty runs in the particular over count towards settlement unless penalty runs cause the innings or match end before a ball is bowled in the over, in which case that over will be void. If a run out occurs in the bowler’s run up to end the game, and no deliveries have been completed in that over, bets will be void. For the
Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of
20 overs. All other rules remain the same as other formats.
18.34. Boundary in Over Description of the market: Will there be a boundary scored in the specified over? Rules: As for “Runs in Over”. Only boundaries scored from the bat (off any delivery – legal or not) will count as a boundary. Overthrows, all run fours and extras do not count as boundaries.
18.35. Wicket in Over Description of the market: Will a wicket fall in the specified over? Rules: As for “Runs in Over”. For settlement purposes, any wicket will count, including run outs. A batsman retiring hurt does not count as a wicket. If a batsman is timed out or retired out then the wicket is deemed to have taken place on the previous ball. Retired hurt does not count as a dismissal.
18.36. Over Odd/Even Description of the market: Will the number of runs scored in the specified over be odd or even? Rules: As for“Runs in Over”. Zero will be deemed to be an even number. Group Markets
18.37. Runs in Groups of Overs
Description: How many runs will be scored in the specified number of overs? Rules: If the specified number of overs are not complete the bet will be void, unless the team is all out, declares, reaches their target or settlement of the bet has already been determined. Extras and penalty runs in the particular group of overs count towards settlement of that group. In limited overs matches, bets will be void if the total innings is reduced at any stage to less than 80% of the stated maximum overs at the time the bet was placed, unless settlement of the bet was already determined before the reduction. For the Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other limited overs formats.
18.38. Wickets in Groups of Overs Description: How many wickets will fall in the specified number of overs? Rules: If the specified number of overs are not complete the bet will be void, unless the team is all out, declares, reaches their target or settlement of the bet has already been determined. In limited overs matches, bets will be void if the total innings is reduced at any stage to less than 80% of the stated maximum overs at the time the bet was placed, unless settlement of the bet was already determined. For settlement purposes, if a batter is timed out or retired out then the wicket is deemed to have taken place on the previous ball. Retired hurt does not count as a dismissal. For the Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of
20 overs. All other rules remain the same as other limited overs formats.
18.39. Runs in Session Description of the market: How many runs will be scored in the specified session? Rules: The result is determined by the total number of runs scored in the specified
session, regardless of which team has scored them. If fewer than 20 overs are bowled in a session, bets will be void unless settlement has already been determined. Innings Markets
18.40. Innings Runs Description of the market: How many runs will a team score in a specified innings? Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to have been bowled at the time the bet was placed due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction. Bets placed on a future innings will remain valid regardless of the runs scored in any current or previous innings. In drawn First Class matches, will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. Bets will also be void in drawn first class matches, if less than 60 overs have been bowled in an incomplete innings, unless settlement of the bet has already been determined. If a team declares, that innings will be considered complete for the purposes of settlement.
18.41. Innings Wickets Description of the market: How many wickets will the batting team lose in the current innings? Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to have been bowled at the time the bet was placed due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction. In drawn First Class matches, bets will be void if fewer than 200 overs have been
bowled, unless settlement of the bet has already been determined. Retired hurt does not count as a dismissal. If a team declares, that innings will be considered complete for the purposes of settlement.
18.42. Innings Fours Description of the market: How many fours will the batting team hit in their current innings? Rules: Same as for Most Fours.
18.43. Innings Sixes Description of the market: How many sixes will the batting team hit in their current innings? Rules: Same as for Most Sixes.
18.44. Innings Extras Description of the market: How many extras will be added to the named team’s batting innings? Rules: Same as for Most Extras.
18.45. Innings Wides Conceded Description: How many wides will be bowled by the named bowling team? Rules: Same as Match Wides.
18.46. Innings Ducks
Description: How many ducks will be scored in the named team’s batting innings? Rules: Same as Match Ducks.
18.47. Innings Run Outs Description of the market: How many run outs will be conceded in the innings? Rules: Same as for Most Extras.
18.48. Maximum Over in Innings Description of the market: How many runs will be scored off the highest scoring over of the current innings? Rules: Same as for Maximum Over in Match
18.49. Innings Runs, Odd or Even? Description of the market: Will the total innings runs be odd or even? Rules: If the innings is abandoned, forfeited or there is no official result, all bets will be void.
18.50. Innings to finish with a Boundary Description of the market: Will the last ball of the innings be a boundary? Rules: Only boundaries scored from the bat (off any delivery – legal or not) will count as a boundary. Overthrows, all run fours and extras do not count as boundaries. In limited overs matches, bets will be void if there is any reduction in the number of overs scheduled to have been bowled at the time the bet was placed due to external
factors, including bad weather. If the match is abandoned or there is no official result, all bets will be void.
18.51. Top Batter in Innings Description: Which batter will score the most runs for the named team? Rules: The result of this market is determined on the batter with the highest individual score in a team’s innings. In limited overs matches, bets will be void if it has not been possible to complete at least 50% of the overs scheduled to have been bowled at the time the bet was placed due to external factors, including bad weather. Pre-match top batter bets for First Class matches apply only to the first innings of each team, and will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. If a player was named at the toss, but later is removed as a concussion sub, that player will still be counted, as will the replacement player. If a batter does not bat, but was named in the starting XI, bets on that batter will stand. If a batter is substituted in after the in-play market has been offered, the original market will be removed and settled as normal even if the substitute scores the highest individual score. A new market with updated selections may be offered. When two or more players score the same number of runs, in the innings dead-heat rules will apply. Runs scored in a super over do not count.
18.52. Top Bowler in Innings Description: Which bowler will take the most wickets for the named team? Rules: The result of this market is determined on the bowler with the highest individual number of wickets in an individual innings. In limited overs matches, bets will be void if it has not been possible to complete at least 50% of the overs scheduled to have been bowled at the time the bet was placed due to external
factors, including bad weather. Pre-match bets for First Class matches apply only to the first innings of each team, and will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. If a player was named at the toss, but later is removed as a concussion sub, that player will still be counted, as will the replacement player. If a bowler does not bowl, but was named in the starting XI, bets on that bowler will stand. If a bowler is substituted in after the in-play market has been offered, the original market will be removed and settled as normal even if the substitute takes the most wickets. A new market with updated selections may be offered. If two or more bowlers have taken the same number of wickets, the bowler who has conceded the fewest runs will be the winner. If there are two or more bowlers with the same wickets taken and runs conceded, dead heat rules will apply. Wickets taken in a super over don’t count. If no bowlers take a wicket in an innings then all bets will be void.
18.53. Last Player Standing Description: Which batter will be not out upon completion of the innings? Rules: If there are two or more batters who are not out upon completion of the innings, the winner for the purpose of settlement will be the last batter to face a delivery (legal or not). Players will not be deemed to have been not out if they were no longer at the crease having retired hurt or did not bat. If more than 11 players bat, the market will be void. In limited overs matches, bets will be void if, subsequent to placing the bet, the innings has been reduced in any way due to external factors, including bad weather. All players who played in the innings will be settled, including substitutes.
18.54. Most Economical Bowler Description: Which bowler will concede the fewest runs per over in the innings?
Rules: The result of this market is determined on the bowler with the lowest number of runs conceded per over while bowling in an individual innings. To match the scorecard, so in this case wides and no-balls do count, though byes, leg byes and penalty runs do not. If a bowler does not bowl, but was named in the starting XI, bets on that bowler will stand. Pre-match bets for First Class matches apply only to the first innings of each team, and will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. If a player was named at the toss, but later is removed as a concussion sub, that player will still be counted, as will the replacement player. If a bowler does not bowl, but was named in the starting XI, bets on that bowler will stand. If two or more bowlers have exactly the same runs per over, dead heat rules will apply. Runs conceded in a super over don’t count. Player Markets
18.55. Batter Runs Description: How many runs will the named batter score? Rules: If the batter finishes the innings not out at the end of an innings their score will be the final result. If a batter does not bat, the bet will be void. If a batter retires hurt, but returns later, the total runs scored by that batter in the innings will count. If the batter does not return later, the final result will be as it stood when the batter retired. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined, or goes on to be determined. Result will be considered determined if the line at which the bet was placed is passed, or the batter is dismissed. In drawn First Class matches, bets will be void if fewer than 200 overs are bowled, unless settlement of the bet has already been determined. For pre-match bets, only the batter’s first innings will count. Runs scored in a super over do not count.
18.56. Combined Batsman Runs Description: How many total runs will the named batters score? Rules: As “Batter Runs”, and if any of the named batters do not bat, the bet will be void, unless settlement of the bet has already been determined or goes on to be determined.
18.57. Batter Fours Description: How many fours will the named batter hit? Rules: If the batter finishes the innings not out at the end of an innings their number of fours will be the final result. If a batter does not bat, the bet will be void. If a batter retires hurt, but returns later, the total fours hit by that batter in the innings will count. If the batter does not return later, the final result will be as it stood when the batter retired. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined, or goes on to be determined. Result will be considered determined if the line at which the bet was placed is passed, or the batter is dismissed. In drawn First Class matches, bets will be void if fewer than 200 overs are bowled, unless settlement of the bet has already been determined. Only fours scored from the bat (off any delivery – legal or not) will count towards the total fours. Overthrows, all run fours and extras do not count. For pre-match bets, only the batter’s first innings will count. Fours scored in a super over do not count.
18.58. Batter Sixes Description: How many sixes will the named batter hit?
Rules: If the batter finishes the innings not out at the end of an innings their number of sixes will be the final result. If a batter does not bat, the bet will be void. If a batter retires hurt, but returns later, the total sixes hit by that batter in the innings will count. If the batter does not return later, the final result will be as it stood when the batter retired. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined, or goes on to be determined. Result will be considered determined if the line at which the bet was placed is passed, or the batter is dismissed. In drawn First Class matches, bets will be void if fewer than 200 overs are bowled, unless settlement of the bet has already been determined. Only sixes scored from the bat (off any delivery – legal or not) will count towards the total fours. Overthrows and extras do not count. For pre-match bets, only the batter’s first innings will count. Sixes scored in a super over do not count.
18.59. Batter Milestones Description: Will the named batter reach the specified milestone? Rules: As “Batter Runs”
18.60. Batter Deliveries Faced Description: How many deliveries will the named batter face? Rules: To match the scorecard, so in this case wides do not count, but no-balls do. If a batter retires hurt, but returns later, the total deliveries faced by that batter in the innings will count. If the batter does not return later, the final result will be as it stood when the batter retired. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to
external factors, including bad weather, unless settlement has been determined, or goes on to be determined. Result will be considered determined if the line at which the bet was placed is passed, or the batter is dismissed. In drawn First Class matches, bets will be void if fewer than 200 overs are bowled, unless settlement of the bet has already been determined. For pre-match bets, only the batter’s first innings will count. Deliveries faced in a super over do not count.
18.61. Batter Method of Dismissal Description: How will the named batter be out? Rules: If the specified batter is not out, all bets will be void. If the specified batter retires, and does not return to bat later, all bets will be void. If that batter does return to bat later and is out, bets will stand. Caught and bowled is included in fielder catch.
18.62. Bowler Wickets Description: How many wickets will the named bowler take? Rules: If a bowler does not bowl, bets will be void. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in the relevant innings due to external factors, including bad weather, unless settlement has been determined. Result will be considered determined if the line at which the bet was placed is passed. In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless the player’s bowling innings is complete. For pre-match bets, only the bowler’s first innings will count. Wickets scored in a super over do not count.
18.63. Bowler Runs Conceded
Description: How many runs will the named bowler concede? Rules: To match the scorecard, so in this case wides and no-balls do count, though byes, leg byes and penalty runs do not. If a bowler does not bowl, bets will be void. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined, or goes on to be determined. Result will be considered determined if the line at which the bet was placed is passed, or the batter is dismissed. In drawn First Class matches, bets will be void if fewer than 200 overs are bowled, unless settlement of the bet has already been determined. For pre-match bets, only the bowler’s first innings will count. Runs conceded in a super over do not count.
18.64. Named Player Player Performance Description: How many points will the named player score in the player performance scoring system? Rules: Points are scored as follows: 1 point per run scored, 20 points per wicket taken, 10 points per catch taken, 25 points per stumping taken. If the player does not bat or bowl, but is in the staring eleven, all bets will still be settled. If the player is not in the starting eleven bets will be void. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined. Result will be considered determined if the line at which the bet was placed is passed. In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless both first innings have been completed. In First Class games, only first innings points will count. Points scored in a super over do not count.
18.65. Batter Matchbet Description: Which of the named players will score the most runs? Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined. In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. Both players must be named in the starting XI, or appear as a substitute. If either does not then subsequently bat all bets are still settled. Runs scored in a super over do not count.
18.66. Bowler Matchbet Description: Which of the named players will take the most wickets? Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined. In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. Both players must be named in the starting XI, or appear as a substitute. If either does not then subsequently bowl all bets are still settled. Wickets taken in a super over do not count.
18.67. All-Rounder Matchbet Description: Which of the named players will score the most points in the player performance scoring system? Rules: Points are scored as follows: 1 point per run scored, 20 points per wicket taken, 10 points per catch taken, 25 points per stumping taken. In limited overs
matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined. In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. Both players must be named in the starting XI, or appear as a substitute. If either player does not then subsequently bat or bowl then all bets are still settled. Points scored in a super over do not count.
18.68. Keeper Matchbet Description: Which of the named wicket keepers score more points in the player performance scoring system? Rules: Points are scored as above. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined. In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. Both named players must start the match as a wicket keeper, or appear as a substitute, but if their playing role changes for any reason all bets will still be settled in accordance with scoring system above. Points scored in a super over do not count. Partnership Markets
18.69. Fall of Next Wicket Description: How many runs will the batting team have scored when the next wicket falls? Rules: If the partnership is ended by the end of an innings, bets will settle at the final score. For settlement purposes, a batter retiring hurt does not count as a wicket. In
limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, unless settlement has already been determined, or goes on to be determined. Result will be considered determined if the line at which the bet was placed is passed, or the wicket in question falls. In drawn First Class matches, bets will be void if fewer than
200 overs have been bowled, unless settlement of the bet has already been determined.
18.70. Next Player Out Description: Which batter will be the next to be dismissed? Rules: If either batter retires hurt or the batters at the crease are different from those quoted, the bets placed on both batters will be declared void. If no more wickets fall, all bets will be void.
18.71. Method of Next Wicket Dismissal Description: How will the next batter be out? Rules: The result will be determined by the dismissal method of the next wicket that falls. A batter retiring hurt does not count as a wicket. If a batter is retired out, all bets will be void. If the specified wicket does not fall, all bets will be void. Caught and bowled is included in fielder catch.
18.72. Race to ‘X’ Runs Description: Which batter will reach the specified number of runs first? Rules: All bets stand, regardless of any curtailment. If neither batter reaches the specified number of runs the markets will be settled as ‘Neither’
18.73. Next Boundary Four or Six Description: Will the next boundary be a four or a six? Rules: If there are no more boundaries in the innings, bets will be void. Only boundaries scored from the bat (off any delivery – legal or not) will count as a boundary. Overthrows, all run fours and extras do not count as boundaries. In limited overs matches, bets will be void if the total innings is reduced at any stage to less than 80% of the stated maximum overs at the time the bet was placed, unless settlement of the bet was already determined before the reduction. In drawn First Class matches, bets will be void if fewer than 200 overs are bowled, unless settlement of the bet has already been determined. Boundaries scored in a super over do not count.
18.74. Winning Over Description: In which over of the named team’s innings will the match be completed? Rules: All bets will be void if there is no official result. In limited overs matches, all bets will be void if, subsequent to placing the bet, the maximum overs possible are reduced in any way. One-sided Markets
18.75. Both Teams to Score ‘X’ Runs Description: Will both teams score the specified number of runs? Rules: In line with Innings Runs rules, each innings will be judged to be complete if at least 80% of the overs scheduled to have been bowled at the time the bet was place have been bowled, and this market will be settled accordingly. In drawn First
Class matches, bets will be void if fewer than 100 overs have been bowled in either teams first innings, unless settlement of the bet has already been determined. Only runs scored in the first innings count. If a team declares that innings will be considered complete for the purposes of settlement.
18.76. Either Batter Method of Dismissal Description: Will either of the named batters be dismissed in the specified method? Rules: All bets will settle, regardless of whether either batter remains not out, or retired hurt, at the end of the innings.
18.77. Both Batters Method of Dismissal Description: Will both of the named batters be dismissed in the specified method? Rules: As “Either Batter Method of Dismissal”
18.78. Runs off Consecutive Deliveries Description: How many runs will be scored off each of the specified deliveries? Rules: As “Runs off Delivery” except the specified number of runs must be scored off both named deliveries.
18.79. Wicket off Delivery Description: Will a wicket fall in the specified delivery? Rules: The specified delivery must be completed for bets to stand. For settlement purposes, any wicket will count, including run outs. A batter retiring hurt does not
count as a wicket. If a batter is timed out or retired out then the wicket is deemed to have taken place on the previous ball.
18.80. Both Batters to Score ‘X’ Runs in Over Description: Will both batters score the specified number of runs in the over? Rules: The specified over must be completed for bets to stand unless settlement has already been determined. If an innings ends during an over then that over will be deemed to be complete unless the innings is ended due to external factors, including bad weather, in which case all bets will be void, unless settlement has already been determined. If the over does not commence for any reason, all bets will be void. Runs must be scored off the bat to count towards settlement. Bets will settle regardless of whether or not either of the specified batters are dismissed or retired hurt before the over commences.
18.81. Both Batters to Score a Boundary in Over Description: Will both batters score a boundary in the over? Rules: As “Both Batters to Score ‘X’ Runs in Over”. Both fours and sixes count as boundaries. Only fours or sixes scored from the bat (off any delivery – legal or not) will count. Overthrows, all run fours and extras do not count.
18.82. Both a Four and a Six to be Scored in an Over Description: Will both a four and a six be scored in the over? Rules: The specified over must be completed for bets to stand unless settlement has already been determined. If an innings ends during an over then that over will be deemed to be complete unless the innings is ended due to external factors, including
bad weather, in which case all bets will be void, unless settlement has already been determined. If the over does not commence for any reason, all bets will be void. Only fours or sixes scored from the bat (off any delivery – legal or not) will count. Overthrows, all run fours and extras do not count.
18.83. Batter and Bowler Combo Milestones Description: Will the named batter, and the named bowler, reach their specified milestones? Rules: For batter – same as “Batter Runs”. In first class games, only runs scored in the first innings will count. For bowler – if a bowler does not bowl, they will be deemed to have taken 0 wickets. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in the relevant innings due to external factors, including bad weather, unless settlement has been determined. In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless the player’s bowling innings is complete. The result will be considered determined if the lines at which the bet was placed are passed. In First Class games, only first innings wickets will count and runs. Wickets and runs scored in a super over do not count.
18.84. Batters Combo Milestones Description: Will both the batters reach their specified milestones? Rules: Same as “Combined Batter Runs”. Notes for all Markets
18.85. Players sent off/retired out
A player being sent off is viewed as retired out, so will be settled as a wicket.
18.86. Concussion/tactical substitutions When a player leaves the field as a substitute, this will not count as a wicket. If the player does not return later, the final result will be as it stood when the player left the field. When a player enters the match as a substitute, for settlement purposes both they and the player replaced will be looked upon as to have played a full part in the match.
18.87. Penalty runs after the conclusion of an innings Penalty runs added to a team’s total after the start of the other team’s innings will not count towards settlement of markets in the previous innings.
18.88. The Hundred For the Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other limited overs formats.
18.89. Incorrectly created matches If a match is created in the wrong format (i.e. T20 instead of List A), bets will be void and a new match will be created.
19. Squash
19.1. If a set ends before the Xth point is reached, this market “Who scores [Xth] point in set [y]” is considered void (cancelled).
19.2. If markets remain open with an incorrect score which has a significant impact on the odds, the scope of impact being determined by the sportsbook acting reasonably, sportsbook reserves the right to void respective bets.
19.3. If the players/teams are displayed incorrectly, sportsbook reserves the right to void respective bets.
19.4. If a player retires, forfeits the match or is disqualified all undecided markets shall be voided.
19.5. Official points deductions will be taken into account for all undetermined markets. Markets which have already been determined will not take deductions into account.
19.6. If penalty point(s) are awarded by the umpire, all bets on that game will stand.
20. Aussie rules football
20.1. All markets exclude overtime unless expressly stated otherwise.
20.2. Regular 80 Minutes: Markets are based on the result at the end of a scheduled
80 minutes play unless expressly stated otherwise. This includes any added injury or stoppage time but does not include extra-time.
20.3. If odds were offered with an incorrect match time (more than 2 minutes), sportsbook reserves the right to void respective bets.
20.4. If the team names or category are displayed incorrectly, sportsbook reserves the right to void respective bets.
21. Boxing
21.1. If either fighter fails to answer the bell for the next round, then his opponent will be deemed to have won in the previous round.
21.2. In the event of a fight being declared a “No Contest” all bets will be void.
21.3. Should the scheduled number of rounds be changed before the fight then all
“Total Rounds”, “Round Betting” and “Method of Victory” bets will be void.
21.4. Boxing markets rules:
21.4.1. Winner (To Win the Fight) predict which competitor will win the bout. No draw selection is offered. For the Winner market where no draw selection is offered all bets will be void in the event of a draw (this includes a fight which ends in a Majority Draw or a Technical Draw).
21.4.2. 1x2 (Fight Result) predict the result of the bout. If the fight ends in a Majority Draw or a Technical Draw then Draw will be the winning selection.
21.4.3. Total Rounds (Over/Under) means Betting on the round in which the fight result will be determined. For settlement purposes where a half round is stated - then
1 minute 30 seconds of the respective round will define the half to determine under or over. Thus, 9.5 rounds would be one minute and thirty seconds of the 10th round. If the fight ends at exactly 1 minute 30 seconds of the 10th round then the result would be over 9.5 rounds.
21.4.4. Winner & exact round predict the round in which the selection will win the fight. Betting on winner and exact round is for a fighter to win by KO (knock out), TKO (technical knock out) or disqualification during that round. Where a boxer fails to answer the bell for the next round, his opponent shall be deemed to have won the contest in the previous round. In the event of a technical decision before the end of the fight all bets will be settled as a win by decision and round bets will be deemed losers.
21.4.5. Winning Method predicts the method by which the result of the fight will be decided. All bets will be settled on the official result declared. A win by disqualification is counted as knockout/technical knockout.
21.4.6. Any fighter to win inside the distance predicts if the fight will be decided before the scheduled number of rounds. In the event of a technical decision, for
settlement purposes, the fight will have been deemed NOT to have gone the distance.
22. MMA
22.1. All markets are settled according to the result available immediately after the end of the fight. Any subsequent appeals or amendments to the result are not taken into consideration for settlement purposes.
22.2. If either fighter fails to answer the bell for the next round, then his opponent will be deemed to have won in the previous round.
22.3. Should there be a withdrawal or a substitution of one of the fighters concerned, bets will be void.
22.4. In the event of a fight being declared a “No Contest” all bets will be void.
22.5. Should the scheduled number of rounds be changed before the fight then all
“Total Rounds”, “Winner and exact rounds” and “Winning Method” bets will be made void.
22.6. MMA Markets rules:
22.6.1. Winner (To Win the Fight) - predicts which competitor will win the bout. No draw selection is offered. For the Winner market where no draw selection is offered all bets will be void in the event of a draw (this includes a fight which ends in a Majority Draw or a Technical Draw).
22.6.2.1x2 (Fight Result) Predict the result of the bout. If the fight ends in a Majority Draw or a Technical Draw then Draw will be the winning selection.
22.6.3. Total (Over/Under) Betting on the round in which the fight result will be determined. For settlement purposes where a half round is stated then 2 minutes 30 seconds of the respective round will define the half to determine under or over. Thus,
2.5 rounds would be two minutes and thirty seconds of the 3rd round. If the fight ends at exactly 2 minutes 30 seconds of the 3rd round then the result would be over
2.5 rounds.
22.6.4. Winning Method predicts the method by which the result of the fight will be decided. All bets will be settled on the official result declared. A win by disqualification is counted as Knockout/Technical Knockout. For the purposes of the Winning Method market, a KO (knock out) includes the following:
– referee stoppage due to strikes while either fighter is, or both fighters are, standing;
– referee stoppage due to strikes while either fighter is, or both fighters are, on the canvas;
– stoppage by doctor;
– stoppage by a fighter’s corner/team;
– a fighter retires due to injury;
– a win by disqualification.
For the purposes of the Winning Method market, a submission includes the following:
– referee stoppage due to tap-out;
– referee stoppage due to technical submission;
– a fighter’s verbal submission (including a verbal submission which is made due to strikes).
22.6.5. Winner & Exact Round This market predicts the specific round in which a fighter wins the bout.
● Winning Conditions: For a bet on a specific round to be settled as a win, the selected fighter must win by Knockout (KO), Technical Knockout (TKO), Disqualification (DQ), or Submission during that round.
● Failure to Answer the Bell: If a fighter fails to answer the bell for the next round, the opponent shall be deemed to have won the contest in the previous round.
● Decisions and Technical Decisions: In the event of a Technical Decision
(stoppage before the end of the fight where the winner is determined by judges' scorecards) or a Decision at the end of the full scheduled distance, all bets on specific rounds will be settled as lost.
● Clarification: For settlement purposes, a Technical Decision is treated as a victory on points (scorecards). Since it is not a finish (stoppage) within the round, it does not count as a victory in any specific round, regardless of when the fight was stopped.
23. Golf
23.1.A player is deemed to have played in a tournament or a specific round once they have teed off. If a player withdraws, retires, or is disqualified after having teed off, bets will stand.
23.2. In tournaments affected by bad weather or other similar reasons, bets will be resulted on the official result regardless of the number of rounds played.
23.3. If the tournament is abandoned, any bets placed after the last completed round will be void.
23.4. If a golf round is abandoned, all undecided markets will be void.
23.5. Official tour site results at the time of trophy presentation are used for settlement purposes (subsequent disqualification after this time does not count).
23.6. In case of any delay (rain, darkness...) all undecided markets remain unsettled and the trading will be continued as soon as the round / tournament continues
23.7. In the event of any non-runners, 2 ball and 3 ball bets will be void.
23.8. Golf markets rules:
23.8.1.”2 Balls” predicts which player will shoot the lowest score in the listed round. If both players retire at the same hole, the market will be void. Market will be void if both competitors achieve the same score for the affected round. A player can be considered as runner if he tees off on his first scheduled hole.
23.8.2.”3 Balls” predicts which player will shoot the lowest score in the listed round. Dead heat rules apply.
23.8.3.”Outright Winner” - all outright bets are settled on the player awarded the trophy. The result of playoffs is taken into account. Where a tournament is reduced from the scheduled number of holes for any reason (e.g., bad weather conditions) outright bets (except “First round leader” bets) placed prior to the final completed round will be settled on the player awarded the trophy.
23.8.4.”Group Betting (Top XY)” - The winner will be the player achieving the highest placing at the end of the tournament. Dead-heat rules apply except where the winner is determined by a playoff. Special case: If a group betting if offered and only one competitor starts, bets related to respective group betting will be void.
23.8.5.”Finishing Position of a Named Player” - in the event of a tie for a finishing position the tied position will count. For example, a tie with 4 other players for 7th place will count as a finishing position of 7th
.
23.8.6.”End of Round Leader (e.g., First round – Winner)”- settlement is based on the tournament score at the end of the specified round. Dead-heat rules apply.
23.8.7.”Tournament Top 4/Top 5/top 6/Top 10/Top 20 Finish” - Dead-heat rules apply.
23.8.8.”To Win/Not to Win a Major” -The 4 majors are US Open, US Masters, USPGA and the British Open.
23.8.9.”Competitor markets” - if the affected competitor retires, all undecided competitor markets will be void.
23.8.10.”Total markets” - if a player which is listed in the group retires, all undecided total markets will be void.
23.8.11.“Hole” & “Hole a to b” markets - if a player which is listed in the group retires, all related and undecided “hole” and “hole a to b” markets will be void.
23.8.12.”Winner”- settled with the official winner of the entire tournament (including extra holes). Bets on all listed players will stand once they have teed off.
23.8.13.”Winner of group”- the winner of this market is the player with the lowest score of a certain group of players after the tournament is over. Only players that are part of the market belong to that group. If there are two or more players inside that group that are tied for the lowest tournament score out of that group, dead heat settlement applies.
23.8.14.”End of round x – leader” - if there are two or more players tied for the lead after a round, dead heat settlement applies. If a player does not a hit single shot in a tournament, he will be voided for all End of round – leader markets. If a player withdraws from the tournament he will be voided for all End of round – leader markets, as long as he has not played a shot in the respective round.
24.Motorcycle Racing
24.1. If a specific event is postponed or abandoned, then bets remain valid provided that the event is completed within 72 hours.
25.Athletics
25.1. If a specific event is postponed or abandoned, then bets remain valid provided that the event is completed within 72 hours.
26.Winter sports
26.1. If a specific event is postponed or abandoned, then bets remain valid provided that the event is completed within 72 hours
27. Formula1
27.1. General Formula1 betting rules:
27.1.1. Unless otherwise stated in the market rules, the result at the time of the podium presentation is considered valid for settlement purposes.
27.1.2. Event being shortened due to weather conditions or other circumstances, but are deemed official by the governing association, will be settled accordingly as long as full points are awarded.
27.1.3. If a race is postponed to another day (to be determined within UTC time zone) all markets shall be considered void.
27.1.4. Unless otherwise stated in the market rules, the dead heat rule will be applied if the number of winners exceeds the expected amount of winning selections for a specific market.
27.1.5. If one or more drivers have to start the race from the pit-lane, he/they will be ranked at the end of the starting grid for settlement purposes.
27.1.6. If competitors (which are reflected as dedicated selections) retire in different laps, the number of finished laps is considered for settlement purposes.
27.2. Team market rules
27.2.1. “Winner (team)”, “Top x (team)” and “Head2head (team)” are settled with the team which has the best ranked car in the final result.
27.2.2. “1st to retire (teams)” is settled with the team which retired one car first. N.B. Specific retirement market rules are considered as valid for this market.
27.2.3. “1st pit stop (teams)” is settled with the team whose car entered the pit-lane first. N.B. Specific pit stop market rules are considered as valid for this market.
27.2.4. Team total overtakings is settled based on the accumulated number of overtakings of both cars in the specified team. N.B. Specific overtakings market rules are considered as valid for this market.
27.3. Markets for fastest lap rules
27.3.1. The driver who achieved the fastest lap in the specified lap, cluster of laps or race is considered as the winner.
27.3.2. The lap time in milliseconds is valid for settlement purposes.
27.4. Head2head markets & Winner of group market rules
27.4.1. If all competitors (which are reflected as dedicated selections) retire in the same lap, the market will be voided.
27.4.2. Markets will be considered void if one of the drivers retires in or before the formation lap.
27.5. Markets for overtakings rules
27.5.1. An overtaking needs to be maintained until the end of the lap in order to be considered for settlement purposes.
27.5.2. Overtakings during the first lap are not considered for settlement purposes.
27.5.3. Overtakings of a specific driver in the same lap when he enters or exits the pit are not considered for settlement purposes.
27.5.4. Overtakings of a car in the lap of its retirement are not considered for settlement purposes.
27.5.5. Lapping and unlapping is not considered as overtaking.
27.6. Markets for retirements rules
27.6.1.A car is considered as retired for settlement purposes if it does not pass the finish line when the session is considered as completed, unless the car/driver is disqualified.
27.6.2. If more than 1 competitor retires in the same lap where the first retirement happened, the dead heat rule will be applied.
27.6.3. If a car retires in the pit or pit lane, the last started lap is considered for settlement purposes.
27.7. Markets for pit stops
27.7.1. The car which enters the pit-lane first will be considered as winner of this market.
27.7.2. If a car enters the pit lane and retires it will still be considered as a pit stop for settlement purposes.
27.8. Total finishers market rules.
27.8.1. A driver is only considered as a finisher for settlement purpose if he passes the finish line when the session is considered as ended.
28. Chess
28.1. General Notes
● All bets refer to a single game as described in the offering unless stated otherwise.
● If the game is not completed (e.g., forfeited or aborted), all related markets will be void unless their outcome was already determined.
● Each move is counted when White makes a move (if White has made 10 moves, the game is considered to have 10 moves), unless specified otherwise in the market description.
● All moves and events are based on the official game protocol.
28.2. Markets:
28.2.1. Will there be a checkmate?
● Bet settles as Won if the game ends in checkmate.
● Bet settles as Lost if the game ends by draw, resignation, timeout, or stalemate without checkmate.
28.2.2. Total number of castlings
● The Bet is settled based on the total number of all castlings by both players
(0, 1 or 2). For the purpose of determination of the total number of castlings of both kingside and queenside are included.
28.2.3. First move
● The End User has to pPredict correctly which move will be played first in the game (e.g., e4, d4).
28.2.4. First piece to move
● The Bet is settled based on piece type (Pawn or Knight), that moves first by either player in the respective game.
28.2.5. First captured piece
● The Bet is settled based on the piece (Pawn, Knight, Bishop, Rook or Queen) first to be captured during the respective game.
28.2.6. Will there be a pawn promotion?
● Bet settles as Won, if any pawn is promoted during the game. For the purpose of this market promotion of a pawn by either player counts.
28.2.7. Will there be an en passant?
● Bet settles as Won, if an en passant capture occurs during the game. En passant is a special pawn capture that can only happen immediately after an opponent’s pawn moves two squares forward from its starting position, landing beside your pawn on the same rank (row) but on an adjacent file (column). Your pawn can then capture it as if it had moved only one square forward.
28.2.8. Will there be a stalemate?
● The Bet settles as Won, only if the game officially ends in a stalemate. Stalemate is a situation where the player whose turn it is to move has no legal moves available, but their king is not in check.
28.2.9. Who will have more pieces at the end?
● The Bet is settled based on the biggest number of remaining pieces (including pawns) for a player at the end of the game. The Bet will be settled as Draw if the number of the remaining pieces for each player at the end of the game are equal.
28.2.10. Final number of pieces
● The Bet is settled based on the total number of all pieces left on the board at the end of the game (remaining pieces of both players counted together), including pawns..
28.2.11. Number of checks
● The Bet is settled based on the total number of times a player gives a check throughout the game.
28.2.12. Total moves
● Bet is settled based on the total number of moves until the end of the game.
28.2.13. Checkmate before move {X}
● The Bet settles as Won, if checkmate occurs before the specified order number or a move. For the purposes of this market each move is counted when White makes a move (if White has made 10 moves, the game is considered to have 10 moves).
28.2.14. Game will end before move {X}
● The Bet settles as Won, if the game-ending result (checkmate, resignation, draw) happens before move X. For the purposes of this market each move is counted when White makes a move (if White has made 10 moves, the game is considered to have 10 moves).
28.2.15. First to check
● The Bet settles as Won, if the End User predicts which player will give the first check (White or Black).
28.2.16. Who will finish higher in the final standings?
● The Bet is settled based on the final standings of the particular tournament, e.g. the winner is the player who finishes in the higher position on the official leaderboard of the tournament. In case of equal points, Chess.com - Play
Chess Online - Free Games - Play Chess Online - Free Games ’s official tiebreaks will be used to determine the outcome.
● If official tiebreaks are not applied (e.g. the players agree to share positions without a tiebreak), or if the official website does not publish a ranked list (e.g.
"1st–2nd place: both players"), the bets will be deemed void.
● If a player does not start the tournament (i.e. plays 0 games), all related bets shall be voided.
28.2.17. Who will win more games with White?
● The Bet shall be settled based on who gets more wins while playing with White.
● If both players have the same number of White wins, the outcome is Draw (X).
● If a player doesn’t play any games with White, bets on that player shall be voided.
28.2.18. Who will win more games with Black?
● The Bet shall be settled based on who gets more wins while playing with Black.
● If both players have the same number of Black wins, the outcome is Draw (X).
● If a player doesn’t play any games with Black, bets on that player shall be voided.
28.2.19. Total number of wins combined
● The Bet shall be settled based on the total number of wins by both players combined in the respective tournament as determined in the market description.
● For the purposes of this market only wins shall be counted.
● Example: Player A = 7 wins, Player B = 6 wins → Total = 13.
28.2.20. Player Total Wins
● The Bet shall be settled based on the total number of wins by the player, regardless of color of pieces. If the player does not start the tournament — the Bets shall be voided.
28.2.21. Player Total Wins with White
● The Bet shall be settled based on wins achieved by the particular player playing only with White.
● If the player doesn’t play any games with White pieces — the Bets shall be voided.
28.2.22. Player Total Wins with Black
● The Bet shall be settled based on wins achieved by the particular player playing only with Black pieces.
● If the player doesn’t play any games with Black pieces — the Bets shall be voided.
28.2.23. Player Total Points
● Points are counted on all games played including technical results (e.g. forfeit
(technical) wins or losses) as follows:
● Win (including forfeit win) = 1 point,
● Draw = 0.5 point,
● Loss (including forfeit loss) = 0 points
● If the respective player withdraws mid-tournament, only completed games count.
28.2.24. Player To start 3-0
● The Bet settles as Won, if the player wins the first 3 (three) consecutive games of the respective tournament, including any forfeit (technical) wins.
● If the player loses or draws any of the first 3 (three) consecutive games of the respective tournament — bet is settled as Lost.
● If the player doesn't start the event — the Bets shall be voided.